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Subject: Re: Chess Programming Terms

Author: Dann Corbit

Date: 18:41:21 10/20/03

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On October 20, 2003 at 18:49:46, Renze Steenhuisen wrote:

>I am interested in these articles as well... If it is possible I would like to
>get them as well. Actually all, because I read them when I have them even if it
>is known to be incorrect (so I can learn what went wrong when it was writen)

Except for these, which are ACM articles:
p100-kopec.pdf
p103-slagle.pdf
p1050-karp.pdf
p108-agarwal.pdf
p1225-newborn.pdf
p123-dziong.pdf
p123-newborn.pdf
p123-reitman.pdf
p124-schaeffer.pdf
p131-weill.pdf
p1329-felten.pdf
p137-abramson.pdf
p139-matsubara.pdf
p147-slagle.pdf
p148-raoult.pdf
p151-aichholzer.pdf
p152-kierulf.pdf
p163-ellman.pdf
p163-mittman.pdf
p174-kister.pdf
p174-tzeng.pdf
p189-slagle.pdf
p20-fogel.pdf
p202-marsland.pdf
p205-huang.pdf
p206-wolf.pdf
p207-blumofe.pdf
p209-zobrist.pdf
p21-seirawan.pdf
p213-kozdrowicki.pdf
p237-tan.pdf
p240-hsu.pdf
p242-eskin.pdf
p272-newborn.pdf
p278-campbell.pdf
p28-banerji.pdf
p296-baudet.pdf
p313-mcquade.pdf
p320-lorenz.pdf
p323-carriero.pdf
p336-berliner.pdf
p337-chesnevar.pdf
p337-korf.pdf
p344-stiller.pdf
p353-mittman.pdf
p354-hyatt.pdf
p362-blumofe.pdf
p362-noonan.pdf
p385-laird.pdf
p403-bird.pdf
p404-broder.pdf
p411-kozdrowicki.pdf
p462-smith.pdf
p466-akl.pdf
p474-valenti.pdf
p50-furuichi.pdf
p51-mittman.pdf
p512-ieumwananonthachai.pdf
p519-schaeffer.pdf
p53-walczak.pdf
p533-marsland.pdf
p58-tesauro.pdf
p583-brodal.pdf
p585-carlson.pdf
p65-campbell.pdf
p678-bauer.pdf
p687-nau.pdf
p720-blumofe.pdf
p725-kozdrowicki.pdf
p750-koller.pdf
p81-nievergelt.pdf
p84-newborn.pdf
p89-jones.pdf
p91-munakata.pdf
p92-newborn.pdf
p94-feldmann.pdf
p97-raymond.pdf
p992-newborn.pdf

I have put the chess papers here:
ftp://cap.connx.com/chess-papers/

Probably 10% of it is not even related to chess programming.  Probably 3% is not
even related to game programming.  Some of the stuff is probably in there by
mistake.

Here is what you will find there:
"01-Marsland-8b.pdf"
"1.ps"
"2.ps"
"3.ps"
"4.ps"
"5.ps"
"6.ps"
"7.ps"
"8.ps"
"8.Puzzle.ps"
"92AI.pdf"
"96.IDXL.pdf"
"A gamut of games.pdf"
"A new self play experiment in Computer chess.pdf"
"A REVIEW OF GAME-TREE PRUNING.pdf"
"A taxonomy of parallel tree search.pdf"
"a1.ps"
"a2.ps"
"a3.ps"
"a4.ps"
"a5.ps"
"a6.ps"
"a7.ps"
"a8.ps"
"a9.pdf"
"aaai98.pdf"
"aaai99.pdf"
"aaaiss.ps"
"AB.Alternatives.ps"
"AB.Alternatives_1.ps"
"AB.Bootstrap.Learning.pdf"
"AB.Bootstrap.Learning.ps"
"AB.New.Advances.pdf"
"AB.New.Advances.ps"
"abc.ps"
"abconspiracy search.ps"
"Abstract.Search.ps"
"ACM.ps"
"Adaptive null move pruning.pdf"
"advances.ps"
"AEL pruning.pdf"
"ai as sport.pdf"
"ai98.poker.htm"
"aij-final.pdf"
"aij-final.ps"
"AIMAG93.pdf"
"AITR-1424.ps"
"Algorithm.Better.AB.pdf"
"Algorithm.Better.AB.ps"
"Algorithm.Faster.pdf"
"Algorithm.Faster.ps"
"alphaBeta.pdf"
"an-algorithm-faster-than.pdf"
"Analysis of Transposition Tables.pdf"
"APHID.Search.ps"
"aphidacc.pdf"
"Appendix.ps"
"Approx.Admissable.Heuristics.ps"
"Are there pratical alternatives to alpha beta search.pdf"
"a_chess_endgame_application.ps"
"B-Star Probability Based Search.pdf"
"B.Search.ps"
"B.Search_1.ps"
"Back.Propagation.ps"
"Back.Propagation_1.ps"
"bayes-learning.ps"
"Best-First Fixed-Depth Minimax Algorithms.pdf"
"best-first-and-depth.pdf"
"BestFirst.Algorithms.ps"
"BestFirst.in.Practice.2.ps"
"BestFirst.in.Practice.ps"
"bfmms.ps"
"BFSearch.pdf"
"BFSearch.ps"
"biblio.ps"
"BIBLIOGR.PS"
"Bibliography.ps"
"bootstrap learning.ps"
"breuker-thesis.pdf"
"brockington.doc"
"BruteForce.ReExamination.pdf"
"BruteForce.ReExamination.ps"
"BStar.ps"
"CCNS.parallel.ps"
"CCNS.PS"
"CCNS_1.ps"
"cec2001chess.pdf"
"cernlib.ps"
"cg.ps"
"ch.pdf"
"CH1.PS"
"CH2.PS"
"CH3.PS"
"CH4.PS"
"CH5.PS"
"CH6.PS"
"chap1.ps"
"chap2.ps"
"chap3.ps"
"chap4.ps"
"chap5.ps"
"chap6.ps"
"Chapter1.ps"
"Chapter2.ps"
"Chapter3.ps"
"Chapter4.ps"
"Chapter5.ps"
"Chapter6.ps"
"checkers"
"Checkers.Preview.ps"
"Chess-lar.pdf"
"chess-ws.ps"
"chess.exe"
"Chess.Game.pdf"
"Chess.Game.ps"
"CHESS.pdf"
"CHESS.SAV"
"Chess2.pdf"
"chessEsearch.pdf"
"chessmpc.ps"
"chessmpc.ps.gz"
"Chunking for experience.ps"
"Chunking.Experience.pdf"
"Chunking.Experience.ps"
"Cilk.Parallel.ps"
"Citation.htm"
"Citation_files"
"clean.bat"
"CN.ABC.Search.pdf"
"CN.ABC.Search.ps"
"CN.Analysis.pdf"
"CN.Analysis.ps"
"CN.Empirical.ps"
"COBRA"
"Coevolutionary.Search.ps"
"Combinatorial Game Theory in Chess Endgames.pdf"
"Combining pn search with ab search.pdf"
"Compendium.pdf"
"computer-chess-algorithms-and.ps"
"computer-chess-and-search.pdf"
"connect4.ps"
"COOK98A.ps"
"corr5.pdf"
"Correct_coding_of_an_easy_endgame.ps"
"CSN.ps"
"CV.ps"
"CV2.PS"
"CWS.Generalizing.ps"
"darkthoughts.ps"
"davidson2001align.ps"
"DB.Knowledge.Discovery.ps"
"decoste-aaai97-dbw.ps"
"DeCoste-ICCA98.rtf"
"decoste97future.pdf"
"decoste97future.ps"
"Deep Blue - Murray Campbell(1843).pdf"
"Derivative Evaluation Function Learning Using Genetic Operatorspdf.pdf"
"DesignReview.ppt"
"DIM.pdf"
"Diminishing returns for additional search in chess.pdf"
"diminishing-returns.ps"
"Diminishing.Returns.ps"
"DT.Goes.Deep.pdf"
"DT.Goes.Deep.ps"
"DT.Goes.Deep_1.ps"
"DT.How.Plays.Chess.pdf"
"DT.How.Plays.Chess.ps"
"DT.How.Plays.Chess_1.ps"
"dt.ps"
"dts.pdf"
"dts.txt"
"dt_play.ps"
"edb_index.ps"
"Efficient.iNode.Recognition.pdf"
"Efficient.iNode.Recognition.ps"
"Efficient.iNode.Recognition_1.ps"
"efficient_neural_net_a-b_evaluators.ps"
"egtb-new.txt"
"elkies.pdf"
"ENCYCLOPEDIA OF ARTIFICIAL INTELLIGENCE-Computer chess.pdf"
"Enhanced Iterative deeping.pdf"
"Enhanced.ID.pdf"
"Enhanced.ID.ps"
"Enhanced.ID_1.ps"
"Evaluating evaluationfunctions.ps"
"evolve board evaluation function.pdf"
"Exhaustive.Search.ps"
"EXPCS.ps"
"Experience.Adaptive.Search.ps"
"Experience.Creativity.ps"
"Experimental evaluation in computer science.pdf"
"Experiments With NegaC-star.pdf"
"Extended.Futility.Pruning.pdf"
"Extended.Futility.Pruning.ps"
"Extended.Futility.Pruning_1.ps"
"ext_fut.ps"
"Falgo.ps"
"FinalPresentation.ppt"
"focs.ps"
"focspdf.pdf"
"foo.txt"
"Forward.Pruning.Analysis.pdf"
"Forward.Pruning.Analysis.ps"
"Forward.Pruning.Analysis_1.ps"
"frame.ps"
"Fuzzy Numbers in Search to Express Uncertainty.pdf"
"Fuzzy.Gosler.ps"
"Fuzzy.Yokohama.ps"
"Game.Learning.Competitive.ps"
"games.ps"
"gecco02.ps"
"Generalising closed world specialisation-a chess endgame example.pdf"
"General_gameplaying_and_reenforcement_learning.pdf"
"General_gameplaying_and_reenforcement_learning.ps"
"genetic programming to evolve.ps"
"GHI.Problem.ps"
"glem.pdf"
"GO.pdf"
"Graph.Properties.pdf"
"Graph.Properties.ps"
"greg-parker-THESIS.doc"
"guide.ps"
"GUIDE2.PS"
"haifa.pdf"
"heinz.bak"
"heinz.c"
"heinz.c.bak"
"heinz.txt"
"HH and a_b enhancements.pdf"
"History.Heuristic.ps"
"History.Heuristic_1.ps"
"hpca.ps"
"hpca0.ps"
"hwloidl.ps"
"HYATT.ps"
"ICCA-98_equiv.pdf"
"icca1.png"
"icca10.png"
"icca11.png"
"icca12.png"
"icca13.png"
"icca14.png"
"icca15.png"
"icca16.png"
"icca17.png"
"icca2.png"
"icca3.png"
"icca4.png"
"icca5.png"
"icca6.png"
"icca7.png"
"icca8.png"
"icca9.png"
"ICDS"
"ICGApaper.pdf"
"icgawww.ps"
"icml.pdf"
"id-analysis.pdf"
"ijcai.ps"
"Imperfect.Info.Games.Planning.ps"
"improve.ps"
"Incorporating_opponent_models.ps"
"IND.PS"
"index.htm"
"Index.ps"
"Information-Theoretic Advisors in Invisible Chess.pdf"
"Information_in_transpositiontables.pdf"
"Information_in_transpositiontables.ps"
"InterimPresentation.ppt"
"inuzuka.ps"
"IPCCC97.ps"
"iterativeDeep.pdf"
"ITS.Eficient limited memory heuristic.pdf"
"ITS.Eficient limited memory heuristic.ps"
"ITS.Search.ps"
"jair99.ps"
"kenny"
"kenny.cc"
"kn97.ps"
"KnightCap.ps"
"Knowledge.Discovery.ps"
"Knowledge_discovery_in_chess_databases.ps"
"large.pdf"
"learn.ps"
"Learning Search Control in Adversary Games.pdf"
"LearningUsingNeuralNets-R-C-Thesis.pdf"
"Learning_to_play_chess_selectively.pdf"
"Learning_to_play_chess_selectively.ps"
"lecture05.pdf"
"Lecture_8.pdf"
"legality of positions.pdf"
"legality of positions.ps"
"Logical.Exceptions.in.Chess.ps"
"Logical.Exceptions.in.Chess_1.ps"
"lpcr9403.ps"
"m.ps"
"M.Star.Opponent.Model.ps"
"M801_R4401166_J_COGLEY_dissertation.pdf"
"Machine learning in Computer chess-the next generation.pdf"
"Machine.Learning.ps"
"Makefile.txt"
"marcelk-thesis.pdf"
"Mate.38.ps"
"mathcomp.ps"
"MBThesis.pdf"
"Merging.Plans.ps"
"minimax_cap_data.doc"
"MSRI2000.pdf"
"mtdf.pdf"
"mthesis.pdf"
"Mul98.rar"
"Mul98.txt"
"Multi-Cut Pruning in Game-Tree Search.pdf"
"multiAlphaBeta.pdf"
"Multilinear Algebra and chess endgames.pdf"
"n.ps"
"Nearly.Optimal.ps"
"negac.ps"
"negascout.txt"
"Neural ab evaluators.pdf"
"New.Paradigm.pdf"
"New.Paradigm.ps"
"new_exp.ps"
"NHH_ICGA.ps"
"oefai-tr-96-11.ps"
"oefai-tr-97-33.ps"
"OLYMPIAD.pdf"
"openingbook_learning.ps"
"osquip.doc"
"Othello-Alpha-Beta Research.htm"
"Othello-Alpha-Beta Research_files"
"overview.doc"
"overview.rtf"
"p.c"
"PAMI.pdf"
"pami.ps"
"paper-list.txt"
"papp.pdf"
"parallelgame.pdf"
"part1.pdf"
"part2.pdf"
"part3.pdf"
"part4.pdf"
"part5.pdf"
"Pattern databases.pdf"
"Pattern.15.ps"
"pena.pdf"
"PERSPECT.PS"
"Perspectives.ps"
"phdJCW.ps"
"Piece.Values.doc"
"PRELIMIN.PS"
"Preliminary.ps"
"PREVIEW.pdf"
"probcut.pdf"
"Programming a Computer for Playing Chess rtf.rtf"
"programming parallel application in cilk.pdf"
"proof number search in chess.pdf"
"Proof.Number.Search.Thesis.ps"
"Proof.Number.Search.Thesis_1.ps"
"Prun in Multi model adsearch.pdf"
"Pruning nodes in AB using inductive logic.pdf"
"ps39"
"ps78.1"
"ps78.2"
"ps79.1"
"ps79.2"
"PseudoCode.c"
"R.Learning.Approx.Value.ps"
"R.Learning.General.ps"
"R.Learning.Unified.ps"
"R.pdf"
"Re.Search.Thesis.pdf"
"Re.Search.Thesis.ps"
"Re.Search.Thesis_1.ps"
"Re.Search.vs.Knowledge.pdf"
"Re.Search.vs.Knowledge.ps"
"README.txt"
"referer.htm"
"Relevance Cuts-Localizing the Search.pdf"
"Replacements schemes for trasposition tables.pdf"
"Report on 6 IPCCC.pdf"
"report.mac.pdf"
"RICERCA.pdf"
"RICERCA6.pdf"
"risoluzione6.pdf"
"S-constants.h"
"sc"
"schaeffer00games.pdf"
"schemes.ps"
"schemes2.ps"
"SDM02-12.pdf"
"search with fuzzy numbers.pdf"
"SEARCH.pdf"
"searchControl.pdf"
"Searching with pattern database.pdf"
"searching with uncertantie cutt-off.ps"
"Searching with uncertantiecutoffs.ps"
"shannon.txt"
"SIMON.pdf"
"simon.ps"
"simplechess.java"
"Solution.Trees.Basis.ICCA.ps"
"Solution.Trees.Basis.ps"
"Solution.Trees.Theory.ps"
"Solving Large Retrograde Analysis Problems Using a Network of Workstations.pdf"
"SOLVING.pdf"
"SSS.equals.AB.plus.TT.pdf"
"SSS.equals.AB.plus.TT.ps"
"STARTECH.PS"
"StarTech_1.ps"
"State.Art.pdf"
"State.Art.ps"
"State.Space.Search.ps"
"state_of_the_art.ps"
"SUM.PS"
"Summary.ps"
"SvsK_ijcai97.ps"
"t"
"t.bat"
"T.TXT"
"taxon1.ps"
"taxono2.ps"
"TAXTAB.ps"
"TD.Lambda.KnightCap.pdf"
"TD.Lambda.KnightCap.ps"
"TD.Lambda.KnightCap_1.ps"
"td123.ps"
"td4-1.ps"
"td4-2.ps"
"td4-3.ps"
"td5-1.ps"
"td5-2.ps"
"td5-3.ps"
"td6-1.ps"
"td6-2.ps"
"td6-3.ps"
"td7rest.ps"
"TDLeaf.Lambda.ps"
"Temporal difference learning applied to Hi-Performance Game Playing
program.pdf"
"testegb.pas"
"th-1-2.pdf"
"th-3-4.pdf"
"th-5-6.pdf"
"th-A-B.pdf"
"th-back.pdf"
"th-C.pdf"
"th-front.pdf"
"TH.GIF"
"th.ps"
"The ChessBrain Project.htm"
"The ChessBrain Project_files"
"The StarTech Massively Parallel Chess Program.pdf"
"thesis.gif"
"thesis.ps"
"thesis1.ps"
"thesis2.ps"
"thrun.nips7.neuro-chess.pdf"
"Time.Allocation.ps"
"Toward opening book learning.pdf"
"tr.ps"
"TR1997-748.ps"
"TR92-19.pdf"
"TR94-18.ps"
"TR94-19.pdf"
"TR94-19.ps"
"TR95-15.ps"
"Transtab.pdf"
"Trasposition Table Driven Scheduling for Two-Player.pdf"
"TT.in.Chess.ps"
"TT.Information.ps"
"TT.Replacement.Schemes.ps"
"TT.TwoLevel.Tables.ps"
"tuning evalutionfunctions for search.ps"
"Tuning.Eval.f.pdf"
"Tuning.Eval.f.ps"
"turing.pgn"
"Tutoring Strategies in Game-Tree Search.pdf"
"Uncertainty.CutOffs.pdf"
"Uncertainty.CutOffs.ps"
"unifying single agent and two player search.pdf"
"UP.BAT"
"Using Experience-Based Learning in Game Playing.pdf"
"using genetic programming.ps"
"Using Similar Positions to Search Game Trees.pdf"
"VARIABLE DEPTH SEARCH.pdf"
"variableDepthSearch.pdf"
"vrfd_null.pdf"

If anyone sees anything that should not be there, please let me know and I will
remove it.



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