Author: Uri Blass
Date: 09:41:51 10/21/03
Go up one level in this thread
On October 21, 2003 at 12:34:20, Uri Blass wrote: >On October 21, 2003 at 12:28:33, Uri Blass wrote: > >>On October 21, 2003 at 11:53:02, Tord Romstad wrote: >> >>>I don't run my engine through WAC very often, but before releasing a new >>>version (which I will do within a couple of days) I run the whole suite as >>>a sanity test. This time, the following position made me worried: >>> >>>[D]8/8/2Kp4/3P1B2/2P2k2/5p2/8/8 w - - bm Bc8; id "WAC146"; >>> >>>Previously, my program had no problems with this position. The new >>>version, which is the first one to include tablebase support, prefers >>>Bd3 instead of Bc8. At ply 21, the score is +12 for white. When I >>>disable tablebases, the program plays Bc8. >>> >>>Does Bd3 also win, or should I look for yet another bug? >> >>Bd3 is also winning and is one of the solutions >> >>8/8/2Kp4/3P1B2/2P2k2/5p2/8/8 w - - bm Bc8 Bd3 Bh3; id "WAC.146"; >> >> >> >>> >>>One of the hardest positions in WAC for my engine is number 163: >>> >>>[D]5rk1/2p4p/2p4r/3P4/4p1b1/1Q2NqPp/PP3P1K/R4R2 b - - bm Qg2+; id "WAC163"; >>> >>>On a Pentium IV 2.4 GHz, I need 11 plies and 1m53s to find the winning move. >> >>Congratulations >>Your program is better than Shredder7.04 that cannot find it even after 13 plies >> >>Analysis on A1000 >>New game >>[D]5rk1/2p4p/2p4r/3P4/4p1b1/1Q2NqPp/PP3P1K/R4R2 b - - 0 1 >> >>Analysis by Shredder 7.04: >> >>1...cxd5 2.Nxg4 Qxg4 3.Qxd5+ Kh8 >> ³ (-0.26) Depth: 1/5 00:00:00 >>1...cxd5 2.Nxg4 Qxg4 3.Qxd5+ Kh8 >> ³ (-0.26) Depth: 2/5 00:00:00 >>1...cxd5 2.Qxd5+ Kh8 3.Qe5+ Rff6 4.Qxc7 >> = (0.04) Depth: 3/8 00:00:00 >>1...cxd5 2.Qxd5+ Be6 3.Qe5 >> = (0.12) Depth: 3/10 00:00:00 >>1...cxd5 2.Qxd5+ Be6 3.Qe5 c6 >> = (0.07) Depth: 4/10 00:00:00 >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Rf4 4.gxf4 Qxf2+ 5.Rxf2 >> ² (0.32) Depth: 5/17 00:00:00 >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Rb8 4.Qxf3 exf3 5.Rfb1 >> ² (0.45) Depth: 5/17 00:00:00 >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Qxd1 4.Nxd1 Bd5 >> ² (0.48) Depth: 6/18 00:00:00 37kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf6 4.a4 Qxb2 5.Ng4 Rg6 >> ² (0.51) Depth: 7/18 00:00:01 111kN >>1...Rd6 2.Rad1 Kh8 3.dxc6 Rxd1 4.Qg8+ Kxg8 >> ² (0.50) Depth: 7/18 00:00:01 145kN >>1...Rd6 2.Rad1 Kh8 3.Qc4 Bd7 4.Qc3+ Rff6 5.a3 cxd5 6.Nxd5 >> ² (0.47) Depth: 7/18 00:00:01 161kN >>1...Rd6 2.Rad1 Kh8 3.Qb7 Rxd5 4.Nxd5 cxd5 5.Rg1 >> ² (0.48) Depth: 8/23 00:00:02 322kN >>1...Rd6 2.Rad1 Kh8 3.a4 cxd5 4.Rxd5 Qe2 5.Qc3+ Kg8 6.Rg5+ Rg6 7.Qb3+ Kh8 >> ² (0.60) Depth: 9/23 00:00:04 664kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf6 4.Qc2 Rg6 5.a4 Qe5 6.Qc3 Qxc3 >> ² (0.59) Depth: 9/26 00:00:05 747kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf6 4.Qc2 Rb8 5.b3 Qe5 6.Rad1 Rg6 >> ² (0.46) Depth: 9/26 00:00:06 918kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Qxd1 4.Nxd1 Rhf6 5.Re1 Bg4 6.a4 Bxd1 7.Raxd1 Rxf2+ >>8.Kxh3 Re8 >> ² (0.35) Depth: 10/28 00:00:10 1523kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Rhf6 4.Rc1 Bxa2 5.Rxc7 Qxd1 6.Nxd1 Bb3 7.Kxh3 Bxd1 >>8.Rxd1 Rxf2 >> = (0.17) Depth: 11/32 00:00:20 3257kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Rhf6 4.a4 Qxd1 5.Nxd1 e3 6.Nxe3 Rxf2+ 7.Rxf2 Rxf2+ >>8.Kg1 Rxb2 >> ² (0.29) Depth: 12/37 00:00:38 6038kN >>1...cxd5 2.Qxd5+ Be6 3.Qd1 Rhf6 4.a4 Qxd1 5.Nxd1 e3 6.Kg1 Bc4 7.Nxe3 >> = (0.04) Depth: 13/37 00:01:26 13252kN >>1...cxd5 2.Qxd5+ Be6 3.Qb5 Bc8 4.Qd5+ Qf7 5.Qxf7+ Rxf7 6.Kh1 Ba6 7.Ng4 Kg7 >>8.Nxh6 >> = (0.03) Depth: 13/38 00:03:27 32739kN >> >>(Blass, Tel-Aviv 21.10.2003) >> >> >> >> >> >> >>>The problem is to find the line 1... Qg2+ 2. Nxg2 hxg2+ 3. Kxg2 Bf3+ 4. Qxf3 >>>exf3+ 5. Kg1 Rf5! followed by Rfh5. Without nullmove pruning, this position >>>is solved within a few seconds. >>> >>>This is rather annoying, as I have lost more games than I would like on >>>the ICC because of missing similar tactics. Are there any inexpensive >>>tricks to help me solve this kind of positions more quickly? >>> >>>Tord >> >>Yes >> >>Movei has no problem to solve it after 7 plies because it can see a threat >>thanks to smaller king safety evaluation(it does not see a mate threat but the >>threat that it see is enough not to prune). >> >>Uri > >I can add that shredder finally finds the solution after 14 plies. > >New game >5rk1/2p4p/2p4r/3P4/4p1b1/1Q2NqPp/PP3P1K/R4R2 b - - 0 1 > >Analysis by Shredder 7.04: > > = (0.00) Depth: 14/41 00:09:27 88548kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kg1 gxf1Q+ 4.Rxf1 Bf3 5.d6+ Kg7 6.Qc3+ Rff6 7.Qb3 > = (-0.01) Depth: 14/41 00:10:51 102352kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kg1 gxf1Q+ 4.Rxf1 Bf3 5.d6+ Kg7 6.Qc3+ Rff6 7.Qb3 cxd6 >8.Qxf3 exf3 > ³ (-0.36) Depth: 14/41 00:10:54 102800kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 14/41 00:11:35 110687kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 15/41 00:11:36 110692kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 16/41 00:11:37 110702kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 17/41 00:11:38 110731kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 18/41 00:11:39 110860kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 19/41 00:11:40 111014kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 20/41 00:11:41 111227kN >1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 7.Re8+ Kf7 >8.Re7+ Kxe7 9.Re1+ Kf6 10.Ra1 Rh1# > -+ (-#11) Depth: 21/41 00:11:44 111626kN > >(Blass, Tel-Aviv 21.10.2003) > >Uri You are also better than Fritz8.0.0.8 that needs 13 plies New game 5rk1/2p4p/2p4r/3P4/4p1b1/1Q2NqPp/PP3P1K/R4R2 b - - 0 1 Analysis by Fritz 8: 1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf7 4.Ng4 Bxg4 5.Qxg4+ Qg6 6.Qxg6+ hxg6 7.a4 ³ (-0.38) Depth: 7/23 00:00:00 155kN 1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf7 4.Ng4 Bxg4 5.Qxg4+ Qg6 6.Qd7 c6 7.a4 ³ (-0.41) Depth: 8/28 00:00:00 367kN 1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf7 4.Ng4 Bxg4 5.Qxg4+ Qg6 6.Qxg6+ hxg6 7.Rae1 Rb8 8.b3 ³ (-0.38) Depth: 9/27 00:00:02 672kN 1...cxd5 2.Qxd5+ Be6 3.Qd1 Qf7 4.Ng4 Bxg4 5.Qxg4+ Qg6 6.Qxg6+ hxg6 7.Rae1 Rb8 8.b3 Re8 ³ (-0.34) Depth: 10/33 00:00:07 2540kN 1...cxd5 2.Qxd5+ Be6 3.Qd4 Rhf6 4.Rac1 Bxa2 5.Rxc7 Be6 6.b4 Rb8 7.Qc5 h6 ³ (-0.56) Depth: 11/42 00:00:24 9556kN 1...cxd5 2.Qxd5+ Be6 3.Qd4 Rhf6 4.Rac1 Bxa2 5.Rxc7 Bb3 6.Rb7 Qe2 7.Kh1 Bc2 8.b4 ³ (-0.47) Depth: 12/36 00:00:47 19380kN 1...cxd5 2.Qxd5+ Be6 3.Qd4 Rhf6 4.Rac1 Bxa2 5.Rxc7 Bb3 6.Re7 Qe2 7.Kh1 Qd3 8.Rxe4 ³ (-0.44) Depth: 13/42 00:01:46 45145kN 1...Qg2+! ³ (-0.47) Depth: 13/42 00:02:17 58859kN 1...Qg2+! ³ (-0.63) Depth: 13/42 00:02:17 58935kN 1...Qg2+! µ (-0.94) Depth: 13/42 00:02:18 59020kN 1...Qg2+! -+ (-1.56) Depth: 13/42 00:02:18 59277kN 1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rae1 Rfh5 -+ (-8.13) Depth: 13/42 00:02:21 60647kN 1...Qg2+! -+ (-8.41) Depth: 14/30 00:02:23 61529kN 1...Qg2+! -+ (-8.69) Depth: 14/30 00:02:24 61861kN 1...Qg2+! -+ (-9.25) Depth: 14/30 00:02:25 62256kN 1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 -+ (-#12) Depth: 14/40 00:02:29 63884kN 1...Qg2+ 2.Nxg2 hxg2+ 3.Kxg2 Bf3+ 4.Qxf3 exf3+ 5.Kg1 Rf5 6.Rfe1 Rfh5 -+ (-#12) Depth: 14/40 00:02:35 66551kN (Blass, Tel-Aviv 21.10.2003)
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