Author: Uri Blass
Date: 16:11:37 10/21/03
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On October 21, 2003 at 18:55:46, Jaime Benito de Valle Ruiz wrote: >Yes, it is a hard position for programs... that are used to prune "useless" and >"improbable" situations in order to find useful lines in normal games. My >program, after removing some selective search prunning functions, finds the >answer in almost no time, but if I leave the program like that, it's crap under >normal circumstances and has no chance against any other programs/humans. >This is a useful position for a "health check", or maybe for Qsearch >optimization, but othersise it's not real!! A real headache for people in a >chess magazine anyway. I suspect that the problem of most normal chess programs is not too much pruning but big qsearch when 99.9% of the nodes are qsearch nodes. Uri
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