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Subject: Re: Most researched area of computer science...computer chess?

Author: Robert Hyatt

Date: 10:31:53 10/22/03

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On October 22, 2003 at 04:12:38, Omid David Tabibi wrote:

>On October 21, 2003 at 22:45:25, Robert Hyatt wrote:
>
>>On October 21, 2003 at 19:43:04, Omid David Tabibi wrote:
>>
>>>On October 21, 2003 at 09:54:27, Robert Hyatt wrote:
>>>
>>>>On October 20, 2003 at 23:51:41, Russell Reagan wrote:
>>>>
>>>>>http://www.chess-archive.com/ccc.php?art_id=304166
>>>>>
>>>>>"I called computer chess "the most thoroughly researched area within compuer
>>>>>science", which is true as CC was born even before computers were created
>>>>>(Turing's simulations...)."
>>>>>
>>>>>Do you agree? Is computer chess the most researched area in artificial
>>>>>intelligence? How about in all of computer science?
>>>>
>>>>
>>>>AI:  natural language processing
>>>>
>>>>Computer Science:  Hard to say but _not_ chess.  IE parallel programming.
>>>>Compilers/languages.  Natural language processing.  Expert Systems.  Databases.
>>>>Not to mention specific applications such as weather forecasting, simulation,
>>>>etc.
>>>
>>>Yes, but bear in mind that CC is a subfield of computer games, which is a
>>>subfield of artificial intelligence...
>>>
>>>Which other "subfield of subfield" has received so much attention?
>>
>>
>>Natural language processing
>>  -- speech recognition
>
>>  -- handwriting recognition
>>  -- written text recognition
>
>I have spent a whole year studying image processing and computer vision, OCR
>included. As far as I know, OCR is newer than CC, and the ratio of achievements
>to research carried out is very low.

OCR was big in 1980.  Ken Thompson was doing it for chess moves in
figurine notation.  In 1970 IBM was using handwritten field engineering
"tickets" that were read with OCR software.  Engineers filled these things
out after a trouble call was finished.

That goes a long way back...

>
>
>>  -- context-sensitive recognition
>>
>>etc.



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