Author: Eiko Bleicher
Date: 11:57:11 10/23/03
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It shouldn't be that much of a difference. What might be "expensive" is if you now make function calls more often. Also, referencing between different objects can slow it down a little bit. But a good design is worth more than 3 % speedup :-)) Eiko >I was aiming to speed up my over-all nodes per second. Previously I had one >object that did make/unmake move, evaluation, and some general board >maintenance. I broke the object into three, one for each respective portion. >The new version seems to be about 3% slower. The original object was huge, so I >assumed that breaking it down would make it quicker, not slower, especially with >relevant functions grouped together. Am I incorrect to assume that smaller >objects, when logically organized, are faster? Or should everything be together >like before? > >Matt
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