Author: Matthew Hull
Date: 05:55:46 10/31/03
Go up one level in this thread
On October 30, 2003 at 21:48:28, Dann Corbit wrote: >On October 30, 2003 at 10:40:33, Robert Hyatt wrote: > >>On October 30, 2003 at 10:04:42, Matthew Hull wrote: >> >>>On October 30, 2003 at 09:39:51, Robert Hyatt wrote: >>> >>>>On October 30, 2003 at 04:56:17, Martin Andersen wrote: >>>> >>>>>On October 29, 2003 at 21:24:01, Fernando Villegas wrote: >>>>> >>>>>>Simple. Hyatts is no fully dedicated to Crafty, not being, as it is not, a >>>>>>commercial endeavour. Hyatt is a scientist and as such I guess he expends 95% of >>>>>>his time to research, teaching and the boring and long chores of academic jobs. >>>>>>To become as strong as Junior, Hyatt should dedicate as many time to crafty as >>>>>>Ban surely engages with his program. >>>>>>Just my educated guess. >>>>>>Fernando >>>>> >>>>>What Hyatt could do, in my dreams of course, is to >>>>>start a project for example at http://sourceforge.org where >>>>>Hyatt releases Crafty under the General public License. >>>>>This will encourage others to participate, so Hyatt don't have to >>>>>do all the development himself. >>>>>Furthermore, there could be several versions of crafty, one of them >>>>>focusing on playing strength and another on research. >>>>> >>>>>Martin. >>>> >>>> >>>>I have actually thought about doing this, and it might be a workable >>>>idea... >>> >>> >>>Doesn't GNU Chess use this model? It does not seem to stay competitive, >>>although Zarkov is based on it and is fairly strong, I think. >>> >>>MH >> >>I don't know. The question will turn into "how good are the people that >>get involved?" That is impossible to answer until after it happens. > >I am guessing that crafty would be ruined, in the same way that the old 4.x >GnuChess was totally ruined. > >Similarly, GnuChess 5 is going into the toilet. > >The programmers add ton's of "UNIX ONLY" stuff and things of that nature. I >probably won't make any more Winboard versions because it is such a pest to undo >all of their damage after every iteration. Hmmm. Have you tried porting a chess program from Windows to Unix. Good golly, look at all the bletcherous Windows "damage" you have to undo to make it run. > >There is no example where a chess engine became a GNU project and got stronger >as a project. > >There are examples where people have taken a GNU engine and made their own >engine out of it which did get stronger. >For instance: >Faile --> Sjeng >GnuChess --> Comet > >Note that both of them became private as soon as they had additional merit. > >I think GnuCrafty would be an epic disaster. > >IMO-YMMV.
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