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Subject: Re: CT 15 and evaluation problem

Author: Will Singleton

Date: 06:57:33 11/03/03

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On November 03, 2003 at 02:49:50, Uri Blass wrote:

>On November 03, 2003 at 00:02:37, Will Singleton wrote:
>
>>On November 02, 2003 at 22:14:29, Koundinya Veluri wrote:
>>
>>>On November 02, 2003 at 17:12:38, Will Singleton wrote:
>>>
>>>>Sure, but I'm not sure CT was referring to finding the mate as the problem.  CT
>>>>seems to have some problem understanding that KQK is better than KQKP, that's
>>>>all I can figure.
>>>
>>>King of Kings has a problem with this because it thinks that it can keep white
>>>from promoting and at the same time promote its own pawn, according to eval. So
>>>it keeps checking for a while and eventually should capture the pawn, but since
>>>it considers a position drawn if repeated even once, it might end up drawing the
>>>game.
>>>
>>>Koundinya
>>
>>I know most programs do this, but I'm not sure why.
>
>The reasons are clear:
>
>1)It is more simple to do it in that way
>2)You probably need months of testing to find the productive way of doing it in
>a different way(I am talking about productive way for playing strength)
>
>A possible problem is that your program may waste too much time in a won
>position so it may draw by the 50 move rule.
>
>Another possible problem is that your evaluation may be wrong and it may be
>better to have 1.99 without repetition and not 2.00 with repetition because
>2.00 when the leaf position is repetition means that you made no progress and
>you need to find a different plan and later you may be unable to play your
>different plan because the opponent may be able to claim draw by 3 time
>repetition.
>
>
>Note that I did not understand what do you do exactly when there is 2 times
>repetition.

I ignore it.  If there is depth remaining, I continue.

>
>1)Do you continue to search normally or return static evaluation?
>2)What do you return if you have to return a value(for example you are in a leaf
>position).
>
>I think that returning the static evaluation is a bad idea and I guess that some
>value between the static evaluation and 0 is better but I decided that it is not
>important enough to test it.
>
>Uri



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