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Subject: Re: futility pruning?

Author: Daniel Shawul

Date: 23:39:40 11/08/03

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I am not doing stand pat at the frontier nodes(d==1).
BTW after we made the moves at the frontier we go to qsearch(d==0),right?
And at d==0,we do the stand pat.If we leave out the futility
pruning,what happens is the futile move will be made and then we are right
at the horizon node at which the stand pat cutoff occurs for the futile move.

Here are my search algorthms.Please tell me where the fault is.

     search(alpha,beta,depth)
     {
         generate moves
         for each of the moves
         {
            make move
            if(depth==1)//frontier
            {
               if(material balance + 3 pawns < alpha)
                    continue;
            }

            if(depth>0) -search(-beta,-alpha)
            else        -qsearch(-beta,-alpha,depth-1)
            .
            .
            .
         }

     }

     qsearch(alpha,beta)
     {
           score=evaluate position
           if(score>beta) return beta;
           if(score>alpha) score=alpha;
           .
           .
           .
     }




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