Author: Alex Holland
Date: 00:22:38 11/10/03
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I'm not actually seeking to create a chess program, as such - everything is going to be done in Prolog, using the Aleph machine learning package. I'm basically creating a system that, given a board state, will say "What would GNU Chess do?" and return a move. This move will have been decided inductively using a database of GNU Chess moves as statistical examples. What's important is that this move is similar or identical to the play of GNU Chess, rather than that this move is particularly good (although GNU Chess is pretty good, so hopefully it will be). This program may later be integrated into a chess program, but that's neither here nor there; this is all quite strictly academic. Alex
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