Author: Sune Fischer
Date: 14:48:44 11/12/03
Go up one level in this thread
On November 12, 2003 at 16:38:09, Frank Quisinsky wrote: >>Also, for some reason Arena takes way too much time to communicate with the >>engines (or maybe it's some other problem). If I run a game between two programs >>at 1/0 time control, it will somtimes take 4 minutes for that game to finish. >>That's either inefficient communication with the engines or Arena isn't really >>giving each engine 1 minute per game. Winboard is really good about this from my >>experience. >> >>Arena does have some nice features though, but I would prefer thoughtful >>implementations of very basic things (IE not a popup window if I make an illegal >>move) rather than 100 great features implemented in a less than optimal way. > >Hi, > >good message! >Maybe you have interst to add your message in our support forum. >More easy if we have such messages in our forum, so the once programmer of Arena >must not searching in his free time for bug message in all the different chess >fora. > >Thanks for your understanding! Frank, I already have mentioned this over there, Martin's reply was that some engines needed a little extra time so he put in some do-nothing loops(!!). http://www.f22.parsimony.net/forum41668/messages/25740.htm I find that annoying as hell to be honest and if it is not needed in winboard it shouldn't be needed in Arena. But Arena is still a very cool GUI and I don't want to make demands or annoy Martin, I'm definitely grateful for the great work he has been doing :) -S. >Best >Frank
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