Author: Ralph Patriquin
Date: 17:59:37 11/13/03
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On November 13, 2003 at 16:39:09, Frank Quisinsky wrote: >On November 13, 2003 at 11:36:28, Dave Kuntzsch wrote: > >>Yes, I discovered it right after 0.95 came out and I reported it on the Arena >>forum. Never got a response. This is keeping me from running Arena tournaments >>because performance of other programs I'm running is affected. >> >>Dave > >Hi Dave, > >eng-eng tournament works very good and stabil under Arena. >Martin updated his GUI frequently and try to make the engines faster. In the >latest two years I got 3 or 4 mails from Martin and he told me that he made >Arena faster. > >In the time of development of new options is for Martin very important to try >after new options to make the complete GUI faster and faster. Actual we have a >fast GUI but Martin is searching all the time ... > >You can be sure that he make with all the implemented options and compatibility >the best. > >Look ... >Arena used ~ 8-10 MB Ram, Arena is only 700kb big and better if the engine >loading time is longer but perfect as the loading time is fast and the engine >are in memory! > >For me runs the GUI in combination with both standard protocols very good. >Please note that Martin made from version 0.92 to 0.93 big jumpings in >compatibility problems. Since this time Arena works fine. > >Best >Frank Frank, I don't understand your answer, as you don't address the problem. Yes, Arena engine-engine tournaments are pretty stable now, and I don't criticize the GUI. It is quite slick in fact. But having a low priority option is pointless if the engines switch up and down every move. By the way, it works correctly and does NOT switch priority in demo mode. I don't know whether this is a bug or intentional, but either way it should be corrected. This is not to nit-pick, I love Arena and want it to be the best! Ralph
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