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Subject: Another Idea to Promote Variety & Consumer Happiness

Author: Bob Durrett

Date: 08:54:24 11/16/03



It often happens that the second best middlegame move, and sometimes third,
fourth, etc., are almost as good as the best move insofar as the engine can
tell.

A chess engine programmer could program the engines to offer more variety [in
the middlegame] by providing a randomizing function in the engine.  This
function would cause the engine to play second-best moves a certain percentage
of the time.  This would be done only if the second best move were "almost" as
good as the best move.

To make consumers happy, the engine designer could provide a way for the human
user to adjust the probabilities of playing alternate moves.

Just an idea.  [ Does everybody like "new" ideas?  : ) ]

Bob D.



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