Author: Uri Blass
Date: 05:48:30 11/17/03
Go up one level in this thread
On November 17, 2003 at 07:40:46, martin fierz wrote: >On November 17, 2003 at 04:51:55, Daniel Clausen wrote: > >>On November 17, 2003 at 04:20:42, martin fierz wrote: >> >>[snip] >> >>>the real question should be: why do programs like fritz play these closed >>>positions worse than any 2000 player? fritz' programmers surely know about >>>those weaknesses, why have they never been addressed? with a whole team of >>>professionals working on it... >> >>Because it won't give you anything for the SSDF rating list? >> >>It probably takes much more work than just a few if-statements here and there, >>so if you're not committed to playing against humans, it probably won't happen >>that fast. > >it probably also takes much more than just a few if-statements here and there >for fritz to be the engine it is now :-) >and since frans morsch has claimed to have been optimizing against human play >over the last year (lame excuse for no progress or something else?), he should >definitely have addressed this issue. It is obviously a lame excuse as the last game proved. I guess that Fritz did not get better because the programmer is tired of working about it. It happened to Richard Lang and now it seems to happen to Frans morsch. Uri
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