Author: Omid David Tabibi
Date: 08:55:57 11/17/03
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On November 17, 2003 at 11:50:03, Gian-Carlo Pascutto wrote: >On November 17, 2003 at 11:19:35, Omid David Tabibi wrote: > >>I'm trying to create a BKT book (Shredder Classic book format) for Falcon from >a large database of games. The database has about 500,000 games (I converted it >>from PGN to CBF to save disk space). >> >>I created an empty opening book and imported the database to create the book. >>After one hour (on 733MHz system) the book has gradually grown to 11 MB but >>looking at Shredder interface does not give any indication as to how long the >>operation might take. >> >>Does anyone here have an idea how many hours it will take to finish creating >the book? > >It's very slow, can easily take a night. It is interesting that creating a ctg book from the same database doesn't take as long! And all this time will be spent creating a book which will work *only* on Shredder interface. With that regard, fbk format is preferable, but there doesn't seem to be a tool which can create fbk books. And when loading fbk books in Shredder, it also takes a hell of a lot of time. > >If you don't like Shredders book functions, use those in your own program. >Just dont select a book in the interface. > >-- >GCP
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