Author: Robert Hyatt
Date: 13:06:42 11/17/03
Go up one level in this thread
On November 17, 2003 at 14:32:02, K. Burcham wrote: >On November 17, 2003 at 09:21:36, Robert Hyatt wrote: > >>On November 16, 2003 at 20:08:45, K. Burcham wrote: >> >>> >>>why do programs allow humans to control these openings? >>>why do programs allow humans to set up these walls instead of exchange pawns for >>>open files? >>>why can't code be written to exchange pawns even when early in book? >> >>If you do that, you also get ripped. You don't just open a file because you >>can, you do it because you should, given the specific position. Otherwise >>you self-immolate by opening files against your own king, etc... or when >>your opponent can eventually take control of the file. > > >Yes you are correct, but this is exactly what needs to be done. Programs cannot >win against a 2800 GM in a closed position---so we should take our chances with >exchanging pawns early, open files, and let the human try to beat the GM in >middle game with two or more open files. I'm not convinced of this. IE I believe it is possible that programs _can_ win closed positions. But they need some work and tuning to reach that point. IE 10 years ago everyone feared the endgame with GM vs computer. I certainly don't fear an endgame against any player today, as an example. But to follow some pragma blindly invites exploitation. IE if I know your program is going to try to trade every time it gets a chance, I'm going to work on exploiting that as a weakness, which it surely is. I might even play openings that tend toward closed positions, so that your program can wreck its position by trying to open it when it should not. >also, not against our own king---against both kings, and this is what needs to >be done. If the GM can find a win with open files, then he beat the program at >its best. In the third game the program has been crippled because the programmer >does not understand this or does not have the ability to write the code. It just didn't know how/why to avoid the long blocked pawn chain. >> >> >> >>> >>>why stage these matches when so many know what needs to be done with opening >>>code? I wish I knew why this was such a big deal to write code for. >>> >>>I am glad we have highly accomplished GM, but aggravating giving them easy win. >>>I would prefer letting them outplay the program in an open position. >>> >>>kburcham
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