Author: Robert Hyatt
Date: 09:35:01 11/19/03
Go up one level in this thread
On November 18, 2003 at 18:36:29, Sune Fischer wrote: >On November 18, 2003 at 17:06:40, Russell Reagan wrote: > >Right Russell, spot on! > >I think it would be in everyones interest if the WCCC was held on the internet. > >*) No travel expences - no hassle >*) Everybody can enter, no excuses, a real World tournament. >*) We *all* - spectators and participants - get to follow the games *live*. >*) Internet offers maximum exposure to the commercially oriented parties. > >Downside: you don't get to meet the colleages in person. > >The downside doesn't seem to outweigh the upsides, besides one can always do >in-person tournaments (Paderborn, Dutch Open etc..), it just shouldn't be called >the WCCC, IMO. > >-S. Have you attended any "net meetings"? I've made a couple, and while they are not "in person" they are just as good. We sat around a table here at UAB and talked with a group sitting around a table at another site. We had discussions, we could see everyone at once, plus a close-up on the person talking, we could see their presentation on a separate screen (we had three wall-screens up, one showing the speaker, one showing his presentation, the last one showing small group scenes from each participating site. It can work well, and it is certainly "cheaper than flying". > >>On November 18, 2003 at 15:57:32, Gian-Carlo Pascutto wrote: >> >>>let's ask Omid or Amir whether a tournament in Europe is >>>significantly more convenient than one in the US for them. >> >>Regarding the convenience of the WCCC for myself, and probably a lot of people >>around the world, the event might as well be on the moon. I bet most people >>can't afford to travel halfway around the world, hauling computer hardware >>along. Just because you and other commercial authors can afford to travel >>anywhere doesn't mean that most people can. >> >>An online event would be much more convenient for everyone. If you want to meet >>with people, then organize a meeting place in Europe, and all Europeans meet >>there, and all play online from there. That would solve the problems of everyone >>realistically being able to play, and if you had several "hubs" around the world >>to cut down on traveling costs, you could also ensure the same level of cheating >>prevention as you would with everyone in one meeting place by having local >>tournament directors at each location around the world.
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