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Subject: Re: Kasparov 's insight into his match with X3D Fritz

Author: Uri Blass

Date: 12:00:25 11/21/03

Go up one level in this thread


On November 21, 2003 at 13:59:20, José de Jesús García Ruvalcaba wrote:

>On November 21, 2003 at 12:33:01, Uri Blass wrote:
>
>>
>>I think that it can be cheaper and if the best players are too greedy we can get
>>only 2600-2700 players that are strong enough.
>>
>>The sponsor can decide that there is total of 180,000$ for prizes for humans.
>>
>>100,000$ for the best human
>>50,000$ for second place
>>30,000$ for third place
>>No prize for 4th place.
>>
>
>A more interesting way to divide the prizes is: each program has a prize fund of
>36000 Euro to be divided proportionatelly among the players who score against
>it. So one draw and one lose against a program which scores 7,5 from its eight
>games gives 36000 Euro to the player, but two wins against a program which
>scores 0 points gives only 9000 Euro. The only problem is what to do if a
>program wins all its games, I propose the money goes back to the sponsors or
>probably to some charity.
>The main problem with your proposed prize distribution is that once a players is
>scoring better than the other three, she/he may try to draw her/his way out to
>the first place, reducing interest.
>I do not know how much grandmasters usually earn, 180000 Euro sounds like little
>money for 4 top players, but I guess you can get four willing players rated
>2600-2650 for that.
>
>>Humans play games against 4 computers with white and black so we have 8 games
>>per player.
>>
>
>I like this competition system.
>
>>The humans who play are the best players who agree to play in these conditions.
>>
>
>Other problem is that profesional chess players usually have to plan the events
>they play in with some time in advance. It is not like they spotaneously
>agreeing to play, many might be interested in the challenge but they need to
>know if they are getting a definitive invitation (I do not blame them since they
>need to earn money playing chess to support their families).

No problem
Let say the tournament is beginning in 1.1.2005

The best 4 players based on rating have 24 hours to accept.

If 3 of them do not accept then the next best 4 players(or less in case part
accepted) have 24 hours to accept
We continue in that way until we get 4 who accept.

I guess that we can find in at most 2 months enough players who accept the
challange.

Uri



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