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Subject: Re: Killer line against computers

Author: Robert Sherman

Date: 12:03:42 11/14/98

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On November 14, 1998 at 09:42:50, Chris Janeke wrote:

>The following line was published on one of the rec. chess groups about a year
>ago.   Although the line is definitely not sound against accurate counterplay,
>I've had succees with it in 5 minute blitz games against heavy weights such as
>Crafty 15.20, Phalanx 18, Gnuchess, Gromit, Exchess, Ychess, Rebel Decade2.0,
>Mirage, Rookie, Zchess  .. the list goes on (but neither Chessmaster 6000 nor
>Fritz 5 appear to fall for it).
>
>Here is my win against Crafty 15.20 (Pentium 133Mhz, 32 Meg Ram and using the
>5,7 meg book bin file for Crafty - which is available at the crafty download
>site - and no tablebases).
>
>1 e4 e5 2 Nf3 Nc6 3 Bc4 Nf6 4 Nc3 Nxe4 5 Nd5 Bc5 6 d3 Nxf2 7 Qe2 Nxh1 8 Ng5 0-0
>9 Nxc7 Qxc7 10 Qh5 Bf2 11 Kf1 h6 12 Bxf7+ Kh8 13 Qg6 Ng3+ 14 hxg3 hxg5 15 Qh5#
>
>A I recall, the critical moment is after 9 Nxc7 where if  black does not take
>the knight, white's game falls apart.   Of course, after 9 ..Qxc7, black can no
>longer prevent the mate.  It seems however that many chess programs are just too
>greedy  to explore the consequences of taking the knight fully.

Actually I posted this game on CCC last year under the title "How to beat Rebel
9 in 16 moves."  The game was slightly different due to transpositions and an
extra move coming from the queen check on a5.  The game was at tournament time
controls but on a Pentium 100mhz computer.  Rebel has in its algorithm a quick
take back feature (bug?) that allowed the win.  I found out from replies to my
post at the time that Rebel will see the folly in taking the knight on a 200mhz+
computer.  Although the problem is rare due to the speed of today's computers, I
still think that Ed Schroder should program Rebel to differentiate between a sac
and an obvious takeback.



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