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Subject: Re: Repetition detection test position

Author: martin fierz

Date: 02:47:26 11/28/03

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On November 28, 2003 at 05:36:59, Uri Blass wrote:

>On November 28, 2003 at 04:56:45, martin fierz wrote:
>
>>On November 28, 2003 at 01:21:16, Russell Reagan wrote:
>>
>>>I had this position in a game I played tonight. Analyzing it, I found that I
>>>missed a draw. Ruffian took 9 seconds and 14 plies, while Crafty took 4 minutes
>>>and 22 plies to see that it was a draw (Athlon 2GHz). Ruffian gives a draw score
>>>after two repititions, so this might be why. I'm not sure what Crafty does.
>>>
>>>[D]8/8/8/1p6/8/8/pq3P2/3k2KQ w - - 0 76
>>
>>i don't know why your crafty needs this long. my stupid engine sees the draw
>>score after 1 minute on P4 2.4GHz at depth 15.
>
>This is the kind of positions that movei does not go deep and after equivalent
>time I only start depth 9 and at depth 9 it cannot see draw score(at the time of
>replying it is at depth 10 after more than 7 minutes on p850 and still no 0.00
>score).
>
>The reasons for the small depth may be that I do too much extensions and the
>fact that I do not use hash tables for pruning(checks in the qsearch may be also
>expensive in this position and I will need to check if this is not another
>reason).

i don't know what extensions you would be doing here that i'm not. i do a full
ply on every check, which is more than many suggest. since this position is
about giving lots of checks, you can imagine how many extensions i get :-)

i do checks in QS too, but only on the first ply, and also only if i believe
that i have an attack against the enemy king - so my program shouldn't be doing
them here.

this also looks like a position where a hashtable will make a HUGE difference -
few pieces, no relevant pawn moves in the perpetual check line; so i suspect
that this is the reason you're not going deeper here.

>What is the level of your engine?
weak ;-)


>Do you test it in games against free winboard chess engines and if you do can
>you mention engines of similiar strength?
yes, i do of course, it's very frustrating :-)

gothmog 0.3.1 and movei 0.799 are about similar in strength - i do nunn2 matches
with blitz time controls (1 min + 5'' increment); i don't have an opening book
(yet), so i can't play regular matches.

cheers
  martin



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