Author: Steve Maughan
Date: 12:57:21 11/28/03
Go up one level in this thread
Martin, It's a good question and I think that the ICGA needs to clarify what constitutes a clone. Specifically I'd like them to address: 1) Probing Nalimov endgame tablesbases. IMO most engine that probe the endgame tablebases will probably be using a significant part of the Crafty (or some other source code program) probe code. We need clarification as to what is and is not allowed. 2) Low level routines e.g. flood fill routines and even 64 bit BSF assembler implementations Regards, Steve
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