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Subject: Re: Here we go again (2)

Author: Jürgen Hartmann

Date: 02:53:57 11/17/98

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On November 17, 1998 at 04:39:08, Ed Schröder wrote:

>However and here starts the confusion, the communication of
>moves between two Pc's is just ONE aspect of an autoplayer.
>

Shouldn't the autoplayer not do one and only one thing: Transmit moves until the
game is ended by mate, theoretical draw or mutual agreement, then begin a new
game?

This is what players do over the board.

Why is it not possible to check this 100% with a communication log? Whatever a
communication link does shows up by definition in the log.

About saving: Why not save the game yourself in Rebel when the game ends?

If Rebel's learning/saving after games depends on another computer being hooked
up to it by a strange cable and sending "Save" commands then I think you should
talk to your programmers to implement it in a more general way.

This discussion has 'sore loser' written all over it (you invited the flame).

Jürgen Hartmann

PS: Does the autoplayer protocol allow draw offers or resigning?



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