Author: Tord Romstad
Date: 05:25:18 12/01/03
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On December 01, 2003 at 07:36:11, martin fierz wrote: >On December 01, 2003 at 06:57:13, Tord Romstad wrote: > >>From the initial position, I compute the attack tables about a million >>times per second with this code. From WAC1, the rate drops to about >>700,000 times per second. The high nodes/second count of Rebel (which >>has similar tables) makes me believe that it is possible to do this >>many times faster. > >hi tord, > >what hardware would that be? your P4 2.4GHz as usual? Yes, I'm sorry I forgot to mention it. >so i don't have an answer to your code, but i'm also wondering how the other >engines manage to be so fast. don't they generate attacks? or is there a smart >way to update attacks incrementally? or are their authors just so much better at >programming? At least in the case of Rebel, I know that the tables are not updated incrementally. Ed generates the tables from scratch at every node, and still achieves a remarkably high nps count. Tord
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