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Subject: Re: Isn't it an easy case?

Author: Daniel Clausen

Date: 08:06:05 12/01/03

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On December 01, 2003 at 11:00:16, Sven Reichard wrote:

>On December 01, 2003 at 10:17:16, Robert Hyatt wrote:
>>
>>The operator made the decision to play on.  But the operator is _not_ allowed
>>to make _any_ decisions while a game is in progress, as per the rules.
>>Therefore this reasoning simply is unsound because it is based on rules that
>>were not in effect.  The operator is passive.  He _always_ has been passive,
>>at least when we go by the rules in force for these events.
>>
>
>If he is always passive, I don't see the point of having an operator. Most
>programs run on all-purpose hardware (maybe enhanced by some additional
>circuits) with networking capabilities. Why not have the opponents communicate
>directly, using a standard interface like xboard or UCI, maybe relayed via an
>arbiter program? Then they can decide for themselves whether to offer or claim a
>draw.
>
>If the GUI makes decisions for the engine, the combination GUI/engine should be
>considered the competitor.
>
>Sven.

I agree that would be the best solution. Bob suggested that kind of thing too
with a mini-ICC of some sort. Honestly, chances that the ICGA would switch to
this kind of thing are slim. IMHO.

Sargon



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