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Subject: Re: Isn't it an easy case?

Author: Robert Hyatt

Date: 08:29:11 12/01/03

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On December 01, 2003 at 11:00:16, Sven Reichard wrote:

>On December 01, 2003 at 10:17:16, Robert Hyatt wrote:
>>
>>The operator made the decision to play on.  But the operator is _not_ allowed
>>to make _any_ decisions while a game is in progress, as per the rules.
>>Therefore this reasoning simply is unsound because it is based on rules that
>>were not in effect.  The operator is passive.  He _always_ has been passive,
>>at least when we go by the rules in force for these events.
>>
>
>If he is always passive, I don't see the point of having an operator.

Damn...  You got it!!...

The operator has been there since 1970 because there were no LANS back
then.  In 1978 I had a machine with multiple serial ports that could
connect N programs together in pairs, automatically.  The ICCA said "NO,
because some commercial dedicated units don't have serial ports and they
couldn't play."  I said "tough, that just means the _next_ version of the
hardware _will_ have a serial port."  Didn't happen.

I have suggested a LAN-based setup using FICS for years.  The response?
"some commercial interfaces don't have an internet capability."  And they
say the "amateurs" are behind the times.  :)

> Most
>programs run on all-purpose hardware (maybe enhanced by some additional
>circuits) with networking capabilities. Why not have the opponents communicate
>directly, using a standard interface like xboard or UCI, maybe relayed via an
>arbiter program? Then they can decide for themselves whether to offer or claim a
>draw.

Because _somebody_ has to do some work.  It took me a night to get Crafty
running on ICC with xboard during Christmas 1994.  Why an automatic interface
is such a problem to some is beyond me.  Get the humans out of the loop, the
event goes faster, smoother, and is more fun when we can all just watch and
chat, without having to worry about running the programs manually.

That's why CCT is so much fun and has so many participants compared to the
WCCC event.



>
>If the GUI makes decisions for the engine, the combination GUI/engine should be
>considered the competitor.

Yep...


>
>Sven.



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