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Subject: Re: Generating attack tables: Is this code good?

Author: Mridul Muralidharan

Date: 15:10:47 12/01/03

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On December 01, 2003 at 15:31:46, Tord Romstad wrote:

>On December 01, 2003 at 15:17:48, Mridul Muralidharan wrote:
>
>>Hi Tord,
>>
>>  Current messchess attack table implementation is based on what Vincent posted
>>here some time back.
>>  You could try using modifying the movegenerator that he presented here for
>>attacktable generation - can be quiet fast :)
>
>Thanks for the suggestion.  I have considered giving Vincent's technique a
>try, but unfortunately it suffers from the same problem (though not to the
>same degree) as the somewhat simlar approach used in Gnuchess 4:  All these
>lookup tables consume more space than I like, and I'm afraid I cannot afford
>that ...
>
>Tord

Since the same tables get used for move generation , attacktable generation ,
mobility evaluation , etc - it would be quiet cache friendly ....
Thats is what I currently do for mess anyway.

Mridul



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