Author: Mridul Muralidharan
Date: 15:10:47 12/01/03
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On December 01, 2003 at 15:31:46, Tord Romstad wrote: >On December 01, 2003 at 15:17:48, Mridul Muralidharan wrote: > >>Hi Tord, >> >> Current messchess attack table implementation is based on what Vincent posted >>here some time back. >> You could try using modifying the movegenerator that he presented here for >>attacktable generation - can be quiet fast :) > >Thanks for the suggestion. I have considered giving Vincent's technique a >try, but unfortunately it suffers from the same problem (though not to the >same degree) as the somewhat simlar approach used in Gnuchess 4: All these >lookup tables consume more space than I like, and I'm afraid I cannot afford >that ... > >Tord Since the same tables get used for move generation , attacktable generation , mobility evaluation , etc - it would be quiet cache friendly .... Thats is what I currently do for mess anyway. Mridul
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