Author: Zach Wegner
Date: 17:05:39 12/01/03
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On December 01, 2003 at 20:01:02, Martin Andersen wrote: >On December 01, 2003 at 19:50:47, Mike Byrne wrote: > > >> >>It's been talked about before - here is one solution that does not harm the nps >>as much. >> >>http://www.chess-archive.com/ccc.php?art_id=150358 > >I've read this post and the code mentioned is implemented in the chess-engine. >I've talking about how Xboard outputs the Node count, this is different, right ? >What happens if I define the variable nodes as double instead of long ? > >Both Scid and Xboard are affected, Scid stops at 2^32/2 (long) and >Xboard at 2^32 (unsigned long). Double and "long long" would both work. Long long has more of a range in the same amount of space, and is probably quicker. With both you need to remember to rewrite the scanning function for reading node counts from the engine, and for printing them back out. Zach
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