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Subject: Re: Playing Engine GUI question..rephrased

Author: margolies,marc

Date: 16:51:41 12/02/03

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Well, Bob, if that is your question, then my best subjective answer is that the
UCI gui which gives the most bang for the buck is the 'Shredder Classic' Gui
which comes as a bonus with Shredder7.
Chessbase's own player gui has had spotty results and changed its UCI adapter
several times over the years and has gotten beter. Observers like GCP have noted
strange behavior of this GUI when handling UCI engines with tournaments against
CB native engines. I am NOT versed enough in the minutiae of this to know if
these reported problems have been fixed.
I also like the ERT from lokasoft for testing engines, and the whole lokasoft
interface for that matter-- although do not go that way if you want to use
tablebases ( i might be wrong about this-- but their premier product does not
integrate with tablebases, so why would they beef up the tablebase features in
the gui??)
These are just my prejudices, truely. I say this because I do not 'test the
performance of GUIs.'Or the features of guis. Quite the opposite. I want to know
what I can disable in order to increase the engine's cpu share and nodal
(computational) speed.
Among the features of guis that I do like are the histograms. Shredder classic
even allows a memory dump in the gui.That means you can resume a very deep
analysis after a breakpoint in your work. So if you want to do a 24 hour
analysis of a epd position 'on the installment plan'-so to speak- then this
would be my choice.very subjective here.


On December 02, 2003 at 11:25:31, Bob Durrett wrote:

>On December 01, 2003 at 23:29:01, margolies,marc wrote:
>
>>I guess your question then is specifically about the playing-engine interface
>>specifications of each respective graphical user interface.
>>
>>Both ChessAssistant and Fritz GUI have native engines, which cannot be ported to
>>the other. As does Lokasoft.
>>
>>That said, the relevant part of your question rests on how each playing GUI
>>handles UCI and Winboard engines with respect to 3-fold-repititions, 50-move
>>rule and other arcana. Is that correct?
>
>Yes, but you clearly understand the ramifications better than me, so I defer to
>you on that.  I am not a chess programmer.  Just a very interested party.
>
>Bob D.



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