Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Endgame (again!) test position: WHY?

Author: Joachim Rang

Date: 11:04:58 12/04/03

Go up one level in this thread


Yes, I think most programs have not the knowledge in which cases one or two
pawns are unstoppable in a bishob ending. The tricky thing is, that each pawn is
stoppable but not both. It seems that most progrmas don't have any knowledge
about that, although I think it si not so hard to implement (but perhaps not
worth the trouble if the only criterion is playing strenght).

Interesting is, that ChessTiger 15 is quite fast. I think this is due to the
fact, that Tiger has some speculative evaluation of passed pawns (theron
confirmed that in a posting). This leads sometimes to funny evaluations even if
the position is drawn but in that case it obviously helps.

regards Joachim




On December 04, 2003 at 10:55:06, Jaime Benito de Valle Ruiz wrote:

>(ALL these tests are done with 3,4 and some 5 tablebases in an Athlon 1900+ with
>512 Mb)
>
>This position was recently posted by Joachin Rang, and no one really suggested
>why is it so hard for commercial engines:
>
>[D]8/5R2/2p5/8/7P/1K2b3/P3kp2/8 w - - 0 1
>
>My guess is that some engines' evaluation are not "aware" of the danger of two
>passed pawns being stopped just by a bishop, and because of pruning and/or
>Null-move, they need to reach a great depth to find the move.
>
>For example, in this position (4 plies after the initial one)...
>
>[d]8/8/2p5/8/7P/4b3/P1K5/5k2 w - - 0 3
>
>Shredder 7 needs a depth of 17 to give it a positive score (over +4.00), and
>realize it's winning.
>Fritz 8 needs only 14 to come up with a positive score(+0.44), but it takes
>longer than for Shredder. Later, at depth 17 the score is a convincing +5.75.
>Junior 8 needs to reach depth 21 (fast, though).
>
>[D]8/6p1/P1b1pp2/2p1p3/1k4P1/3PP3/1PK5/5B2 w - -
>
>In this other position, the problem appears to be the same: After several plies
>we have:
>
>[d]8/P5p1/8/2p1p3/1k1P4/4p3/1PK3b1/8 w - - 0 6
>
>Both Fritz and Shredder need depth 12 from here to give a positive score! Any
>(bad) player would realize almost instantly that white are winning here!
>
>Does it make sense what I'm saying?
>
>Regards,
>
>  Jaime



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.