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Subject: Re: inCheck moveGen

Author: Matthias Gemuh

Date: 23:01:13 12/05/03

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On December 05, 2003 at 20:06:57, Dann Corbit wrote:

>>>
>>>Incheck(white) is just kingbitmap[white] & blackattacks
>>>Incheck(black) is just kingbitmap[black] & whiteattacks
>>>
>>>It's also useful for other things like move ordering.
>>
>>
>>
>>That is how I do it in BigLion.
>>I calculate these attack boards from scratch at each interior or leaf node.
>>Do you do it better ?
>
>You can do it incrementally.  It's a lot trickier to get it right though.


I now calculate only AttacksFrom[64] and their sum.
To do things incrementally, I need also AttacksTo[64]. Right ?

/Matthias.










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