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Subject: Re: crafty 19.6 better than 17.14

Author: Alex Szabo

Date: 10:17:56 12/06/03

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On December 06, 2003 at 12:38:25, David Dahlem wrote:

>On December 06, 2003 at 12:31:41, Alex Szabo wrote:
>
>>On December 06, 2003 at 11:22:15, Alex Szabo wrote:
>>
>>>My self-play experiment between crafty versions 19.6 and 17.14 resulted in the
>>>19.6 version being stronger by 11 (plus or minus 2) rating points.
>>>
>>>The experiment was for 20,000 games at a 20+1 time control.  It was run on a
>>>2x2GHz pentium4 linux system with xboard 4.2.6.  I can include other details if
>>>there is interest.
>>
>>Here are some more details:
>>(1) 4 matches were run at the same time
>>(2) pondering was on (ie normally 8 craftys were competing for CPU time)
>>(3) hyperthreading was disabled (FYI, when enabled there are 4 processors and
>>5-10% better nodes/sec on this type of computation)
>>(4) use of 3 & 4 piece tablebases was enabled and cache set to 32M
>>(5) learning was disabled
>>(6) there was no opening book; games started from 10,000 different opening
>>positions compiled from a database of grandmaster games
>>(7) each unique starting position was played twice with players reversed
>
>How were you able to determine that each starting position was unique?

I started from gm2600.pgn (from ftp://ftp.cis.uab.edu/pub/hyatt/common) and
truncated the games at the earliest point that the move sequences could all be
unique (or 200 bytes max ascii move sequence length) and deleted any duplicates.
 I got 20,326 unique move sequences from which the 10,000 are a sample.  It is
very likely that some of these positions are the same because of move
transposition.  My statement above in detail (6) is not completely accurate;
perhaps it should read "...10,000 mostly different..."!?

>
>Regards
>Dave
>
>>(8) all other crafty settings were default
>>(9) used 17.14 compiled with icc (-O3 -march=pentium4) which gets 849,011 n/s on
>>bench command
>>(10) used 19.6 compiled with icc (-O3 -march=pentium4) which gets 796,900 n/s on
>>bench command



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