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Subject: tbs statistics, and further idea to investigate ?

Author: Georg v. Zimmermann

Date: 17:47:17 12/07/03


Anthony wrote this little tool to get information about the winning percentage
in 6men tableB.


knnpkq 28.24%
kbbpkq 28.27%
kbnnkq 35.12%
kbbbkq 35.17%
kbbnkq 35.76%
knnnkq 37.74%
krnpkq 44.44%
krbpkq 48.83%
kbnknn 49.39%
kbbkbb 50.00%
knnknn 50.00%
kqqkqq 50.00%
krrkrr 50.00%
krnnkq 50.81%
kqbkqn 52.02%
[...]

I find this is so interesting it deserved another new threat :-)

Right now I am wondering how many of the positions are won because simply a
piece is hanging, or not won because a piece is hanging, or won because there is
an accidential mate ...

This should be a different % for every combination of pieces.
How it could be tested is obvious.

Another interesting test would be to see how difficult these types are for
programs.
One could see from say a random selection of 1000 positions how well
non-TB-Crafty scores against TB-Crafty. I bet in knnknn for example it does so
well that we see we do not really need that tbs ...

Georg



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