Author: William H Rogers
Date: 12:35:46 12/08/03
Go up one level in this thread
On December 08, 2003 at 15:22:11, Russell Reagan wrote: >On December 08, 2003 at 13:47:36, Heiner Marxen wrote: > >>Those small arrays indexed by color (I assume color is 0 or 1), >>can sometimes be replaced by unconditional expressions, which do not even >>need a memory reference, by filling small bit groups into a single constant, >>and shifting out the relevant part: >> lastRank[2] ={ 7, 0 } >>translates to >> (0x70 >> (onMove*4)) & 0x0f >> >>[ Looks ugly, but somehow I like it :-) ] >> >>In this special case we an do even better than the general approach: >> (8 - onMove) & 07 > >But how often will the compiler convert the code to this (or did you mean that >you should do the optimization yourself?)? I had an optimization in mind once >that I thought the compiler should have no problem with. Something like: > >enum Color { white, black }; > >inline void ChangeColor ( Color & color ) >{ > static const Color oppositeColor[2] = { black, white }; > color = oppositeColor[color]; >} > >I had hoped to use an enum in C++ to assure that a Color would always be white >or black, and I had hoped the compiler would convert it to something like: > >color ^= 1; > >But it didn't. I tried several. Maybe newer ones like MSVC++ .NET 2003 or the >Intel compiler will make these kinds of optimizations though. I tried VC++ 6 >(relatively old now), and the newest gcc. What the compiler did was only a >little slower than if I forced the optimization: > >void ChangeColor ( Color & color ) >{ > color = Color( color ^ 1 ); Try Color = -Color That should work fine. Just keep track of what color you should be. Bill >} > >But I'd rather not do that, because it defeats my point of using an enum in the >first place. And of course, 1% because of something like this isn't going to >make a difference. I think the other issues like whether or not you can avoid >conditionals (or make them easily predictable), and avoid memory accesses will >be the main issues that could make a bigger difference.
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