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Subject: Re: Sorry about ignorance. Are 64-bit comps X2 speed for chess?

Author: Eugene Nalimov

Date: 16:53:24 12/09/03

Go up one level in this thread


On December 09, 2003 at 19:33:33, Jeremiah Penery wrote:

>On December 09, 2003 at 13:48:49, Eugene Nalimov wrote:
>
>>On December 09, 2003 at 13:30:11, Slater Wold wrote:
>
>>>I'd be confident in this statement however:  "64-bits, depending on application,
>>>can speedup a typical chess program from 40% to 70%."
>>>
>>>Which is nice, considering it is practically 'free'.
>>
>>I am not so sure.
>>
>>Please take a look at one of the recent Opteron SPEC admissions:
>>http://www.spec.org/cpu2000/results/res2003q4/cpu2000-20030922-02519.html.
>>
>>3 out of 12 programs (1/4 of all programs) were compiled with "-m32" flag,
>>because they are faster in 32-bit mode.
>
>I wonder if that is really because they're ideally faster in 32-bit, or because
>the AMD64 compiler is still a bit immature.

At least one of them is much faster in 32-bit mode (181.mcf). It heavily works
with linked lists, and you can fit 2x more 32-pointers in the cache than you can
fit 64-bit ones. Not sure about other two.

Thanks,
Eugene



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