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Subject: Re: Fast check detection in bitboard engine

Author: Russell Reagan

Date: 18:45:22 12/10/03

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On December 10, 2003 at 17:06:18, Robert Hyatt wrote:

>Remember, I don't check for legality in Crafty.  I just make the move,
>legal or not, and go to the next ply.  The move generator will notice it
>can capture the opponent's king and return an illegal move indicator to
>the previous ply.

Could you point me to where is this going on? I can't seem to find it when
looking over the move generation functions or the search function.



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