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Subject: Re: null-move in PV?

Author: Inmann Werner

Date: 16:16:39 11/20/98

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On November 20, 1998 at 15:02:23, Will Singleton wrote:

>
>On November 20, 1998 at 11:03:09, Inmann Werner wrote:
>
>>On November 20, 1998 at 09:35:46, Robert Hyatt wrote:
>>
>>>On November 20, 1998 at 06:28:01, Inmann Werner wrote:
>>>
>>>>
>>>>Do you really make null moves in the PV. How do you manage, that Null moves do
>>>>not get into the PV?
>>>>
>>>>Werner
>>>
>>>
>>>Because when we do the null-move search, if it fails high we return beta
>>>which means it *can't* get into the pv (failed high).  If it doesn't fail
>>>high, we ignore it and do a normal search, which means something else will
>>>get into the pv with the null-move being ignored totally.
>>
>>Thanks a lot, Robert and Peter!!!!
>>
>>This was one of the most simple and good tips, I got!!!
>>I now use null move also in the PV, had to change only one variable in my
>>program and my search tree is reduced by 40%!!!! (tested with 4 positions)
>>It must be some brain-damage of me, why I did not recognize this of my own.
>>There you go looking for speed increasments of 2 to 5 percent, and here you get
>>a lot of this as simple!
>>
>>Thanks again
>>
>>Werner
>
>
>40 percent?  Seems like a lot.  You might want to check your results on the full
>WAC.  I would think you'd solve a lot more with the added depth, and if not,
>then you've got a problem.  I'd be interested in knowing.
>
>Will

I tried some normal Games against a strong program, and came most of the time
one depth deeper. There were no "bad behavior" or so. Also in the testpositions
of LCTII I found nothing strange. The program used the same PVs and rates.
I used null move before, but not in the PV. Because the PV is the most tree
using thing, the reduce is ok. In LCTII positions, the 40% are right.
Also the programs solves the same positions as before in LCTII, but faster.
Till now I found nothing bad, but I will test further.
I also think, that the 40% are not normal for all programs. My program before
really was very slow at PV nodes.

Werner



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