Author: Kurt Utzinger
Date: 05:50:25 12/13/03
Go up one level in this thread
On December 13, 2003 at 07:26:15, Günther Simon wrote:
>On December 13, 2003 at 06:18:59, Kurt Utzinger wrote:
>
>>On December 13, 2003 at 03:27:40, Milorad Madjar wrote:
>>
>>>AMD XP3200,
>>>256 MB RAM, 64 for all
>>>Windows XP SP1,
>>>10 min game,
>>>ponder off,
>>>tablebase off
>>>Fritz 8 GUI
>>>
>>>18 s 2003
>>>
>>> 1 2 3 4 5 6 7 8 9 0 1 2 3 4
>>>1 Hiarcs 9 * ½ 0 1 1 1 ½ 1 ½ 1 1 1 1 1 10.5/13
>>>2 Junior 8 ½ * 1 1 ½ 1 1 ½ 0 ½ 1 ½ 1 1 9.5/13
>>>3 Ruffian 1.0.5 1 0 * ½ ½ 0 1 0 1 1 ½ ½ 1 1 8.0/13 48.25
>>>4 Shredder 7.04 0 0 ½ * ½ ½ 1 1 ½ 1 1 1 1 0 8.0/13 45.75
>>>5 Chess Tiger 15.0 0 ½ ½ ½ * 1 0 ½ 1 0 1 1 1 0 7.0/13 41.75
>>>6 Anaconda 1.0 0 0 1 ½ 0 * ½ ½ 1 ½ 1 0 1 1 7.0/13 39.25
>>>7 Comet B64 ½ 0 0 0 1 ½ * 0 1 1 0 1 1 1 7.0/13 38.75
>>>8 Fritz 8 0 ½ 1 0 ½ ½ 1 * 0 1 0 ½ 0 1 6.0/13
>>>9 Crafty 19.06 ½ 1 0 ½ 0 0 0 1 * 0 ½ 1 ½ ½ 5.5/13 35.50
>>>10 Ktulu 4.1 0 ½ 0 0 1 ½ 0 0 1 * 1 1 ½ 0 5.5/13 32.25
>>>11 Kaissa 1.7 0 0 ½ 0 0 0 1 1 ½ 0 * 0 1 1 5.0/13
>>>12 Zarkov 4.62 0 ½ ½ 0 0 1 0 ½ 0 0 1 * 0 1 4.5/13
>>>13 Delfi 4.4 0 0 0 0 0 0 0 1 ½ ½ 0 1 * 1 4.0/13
>>>14 Nimzo 8 0 0 0 1 1 0 0 0 ½ 1 0 0 0 * 3.5/13
>>
>> Hi Milorad
>> It's a pity that you have stopped after 13 games for
>> each engine. Why not increase to 100 games/engine? You
>> will then have a much more reliable crosstable. With
>> 10m/game such a tournament can't last too long.
>> Kurt
>
>I wonder what you had in mind Kurt? ;)
>100 games each with 14 participants are 700 games!
>Even when one game in average will last only 15/20
>minutes we reach already ~ 10.500 minutes, which
>sums up to 175 hours. As we dont know if he wants
>to run his machine 24/7, this could well be more
>than three weeks of work to him...
>(of course it would be interesting though)
>
>Best regards,
>Günther
Hi Günther
It's always our aim to have enough games
even at longer time controls, details on
our homepage http://www.utzingerkurt.com
and if somebody plays 5 min/10 min Blitz
we think it should be quite a good number
of games. Should we ever start tournaments
at 5/10m blitz level, we would not publish
one single tournament under 500-1000 games.
Kurt
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