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Subject: Re: Technical question regarding interface for CCT

Author: Omid David Tabibi

Date: 06:01:26 12/14/03

Go up one level in this thread


On December 14, 2003 at 08:34:31, Uri Blass wrote:

>On December 14, 2003 at 08:10:43, Omid David Tabibi wrote:
>
>>On December 14, 2003 at 07:58:41, Uri Blass wrote:
>>
>>>On December 14, 2003 at 06:00:10, Tord Romstad wrote:
>>>
>>>>On December 13, 2003 at 19:18:58, Omid David Tabibi wrote:
>>>>
>>>>>On December 13, 2003 at 04:26:16, Tord Romstad wrote:
>>>>>
>>>>>>The easiest solution to this is to spend another afternoon on adding opening
>>>>>>book
>>>>>>code to the engine.
>>>>>
>>>>>How exactly, if you don't know anything about the format (ctg) you are going to
>>>>>code for?!
>>>>
>>>>Why is it so important to use exactly the same book?  Just do like almost
>>>>everybody
>>>>else, and build a book from a PGN database.
>>>>
>>>>Tord
>>>
>>>I do not know how almost everybody does it.
>>>Did you look first in free source code like book.c of crafty to understand how
>>>other do it?
>>
>>Most programmers don't get into the hassle of writing their own book format.
>>Instead, the time is better spent improving the automatically generated book in
>>one of the common formats.
>
>I believe that most of the opponent of movei in Leo's tournament use their own
>book format but I may be wrong.

I was referring to most programmers in WCCC. At least half the participants were
using CTG or BOK formats.

Leo's tournament is in WinBoard, which does not have any book support.



>
>I believe that using an existing format is wrong because it means that I have no
>freedom to change the book dependent on the time control.
>
>I believe that it is better to have a bigger book for blitz when the logic is
>that at longer time control I expect the engine to find more often by itself
>better moves when in blitz it may be better to trust some known alternative that
>was not played a lot.

You can create several books, or set the interface to play a larger subset of
opening moves.



>
>Uri



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