Computer Chess Club Archives


Search

Terms

Messages

Subject: distributed chess engine

Author: Peter Stayne

Date: 13:19:37 12/17/03

Go up one level in this thread


>>and it is: 4450300925 nodes /seconds
>>or : 4450 millions nodes / seconds
>>or : 4,5 giga nodes / seconds

>4.5B NPS.  Imagine that chess engine...

Anyway that this could happen? Say for an engine that could play 2 hour+
timelimit games using distributed clients?



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.