Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: distributed chess engine

Author: Dann Corbit

Date: 13:32:18 12/17/03

Go up one level in this thread


On December 17, 2003 at 16:27:41, Slater Wold wrote:

>On December 17, 2003 at 16:19:37, Peter Stayne wrote:
>
>>>>and it is: 4450300925 nodes /seconds
>>>>or : 4450 millions nodes / seconds
>>>>or : 4,5 giga nodes / seconds
>>
>>>4.5B NPS.  Imagine that chess engine...
>>
>>Anyway that this could happen? Say for an engine that could play 2 hour+
>>timelimit games using distributed clients?
>
>Message passing computing is ugly...
>
>Especially for a chess program.

http://www.chessbrain.net/



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.