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Subject: Re: Hashing in distributed perft, forgot one important thing...

Author: Albert Bertilsson

Date: 03:40:59 12/19/03

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On December 19, 2003 at 05:24:35, Sune Fischer wrote:

>On December 19, 2003 at 04:22:24, Joost Buijs wrote:
>
>>I agree, a collision is very unlikely, but not impossible.
>>You will never be sure the calculated number of nodes are actually correct.
>>
>>Regards,
>>Joost
>
>With 128 bit keys collisions won't be your main concern, even with 64 bit keys
>it takes a week, give or take, to average 1 collision, so we're probably talking
>a few million years with 128 bit keys.
>
>I consider it more likely that there is a bug in the move generator or that some
>computer will overheat and produce wrong numbers, or there could be an error in
>the transmission...
>
>You can never be completely sure of that either until its been verified
>independently.
>
>-S.

I completely agree, the concerns about hashing with zobrist is valid but
marginal compared to everything else that can be/go wrong.

/Regards Albert



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