Author: Dann Corbit
Date: 14:47:50 12/19/03
Go up one level in this thread
On December 19, 2003 at 17:23:25, Robert Hyatt wrote:
>Download 19.8 again. I just fixed the problem.
Me too. I wonder if our fixes were identical...
Here is what I did to fix it... I removed the EPD stuff in option.c from its new
location and put it here:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <signal.h>
#include "chess.h"
#include "data.h"
#if defined(UNIX) || defined(AMIGA)
# include <unistd.h>
# include <signal.h>
#endif
#include "epdglue.h"
/* last modified 02/10/03 */
/*
********************************************************************************
* *
* Option() is used to handle user input necessary to control/customize the *
* program. it performs all functions excepting chess move input which is *
* handled by main(). *
* *
********************************************************************************
*/
int Option(TREE * tree)
{
/*
----------------------------------------------------------
| |
| parse the input. if it looks like a FEN string, don't |
| parse using "/" as a separator, otherwise do. |
| |
----------------------------------------------------------
*/
if (StrCnt(buffer, '/') >= 7)
nargs = ReadParse(buffer, args, " ;=");
else
nargs = ReadParse(buffer, args, " ;=/");
if (!nargs)
return (1);
if (args[0][0] == '#')
return (1);
#ifdef EPD
/*
----------------------------------------------------------
| |
| EPD implementation interface code. EPD commands can |
| not be handled if the program is actually searching in |
| a real game, and if Crafty is "pondering" this has to |
| be stopped. |
| |
----------------------------------------------------------
*/
if (initialized) {
if (EGCommandCheck(buffer)) {
if (thinking || pondering)
return (2);
else {
(void) EGCommand(buffer);
return (1);
}
}
}
#endif
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