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Subject: Re: Junior-Crafty hardware user experiment - 15th game

Author: Robert Hyatt

Date: 13:13:52 12/20/03

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On December 20, 2003 at 08:24:12, martin fierz wrote:

>On December 19, 2003 at 00:37:15, Robert Hyatt wrote:
>
>>On December 17, 2003 at 17:58:13, Omid David Tabibi wrote:
>[snip]
>>>10/32    28.32    4291k  151k  -0.14  1...e4g3
>>>10/32    34.99    5339k  152k   0.28  1...e4g3 1.h2g3 c8c7 2.g3f2 c7e5
>>>                                      3.f2g1 e5d4 4.g1h1 d5c7 5.a4b3 e8e6
>>>                                      6.h1h2
>>>11/37    58.43    9054k  154k   0.33  1...e4g3 1.h2g3 c8c7 2.g3f2 c7e5
>>>                                      3.d4f3 e5e2 4.f2g1 c5c2 5.f3e1 b4e1
>>>                                      6.a4g4 e1f2 7.g1h1 e2g4 8.h3g4
>>>
>>>
>>>A classical example of a game where evaluation is more important than 10 to 1
>>>time handicap :)
>>
>>Yes, but _not_ the way you think.  How many times do you do that sac where
>>it is _wrong_?  knight for pawns is only good if it leads to an immediate
>>tactical win.  Your PV isn't showing that.
>
>his PV is showing that it wins the piece back, both at depth 11 and depth 12. so
>this is not about "knight for pawns" or "bad trade".
>
>read, think, write :-)

I tried.  I can handle Nf3 and Nxg5.  The f2g1 notation is way ugly and I
most likely simply failed to notice a capture when playing through it
mentally.

I hate non-SAN output.  :)


>
>cheers
>  martin



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