Author: Russell Reagan
Date: 15:53:45 12/20/03
I have a question for chess programmers. I'd like to know some of the methods that you use to find bugs in your chess programs. A few that come to mind are: Perft, to debug movegen/make/undo Mirroring/rotating/etc. the board to test evaluation Creating an independent version of your search that will run in parallel in a debug build, and verifying that the positions match after each move that is made or undone. For instance, the independent version could be a completely different board representation, 0x88 and bitboards (or whatever). Any other methods that you use to find bugs?
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.