Author: Toni
Date: 04:32:22 12/25/03
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On December 25, 2003 at 02:33:00, Russell Reagan wrote: >This is a question mainly directed at chess programmers. Why do some of you >store a chess move as a structure, and others of you store it as a packed int? >Crafty stores them as a packed int, while many others use a struct. > >An example of the packed int approach is: > >typedef int Move; >Move m = from_square | (to_square << 6) | (move_flags << 12); > >Pros: Handling of a move as a whole entity is fast (i.e. copying, sorting, etc.) >Cons: Accessing fields of a move and packing the move requires some overhead > I'm thinking about that too. I use a packed int because of the reasons you've stated and: * Ahother pro is size. You use 6 bits for 'from', while in the struct approach you need at least 8 bits. It's a 25% of space saved. * On the orher hand the packed int approach reduces the amuont of poiner handling needed to put a move in the move array. Regards Toni >An example of the struct approach is: > >struct Move >{ > int from; > int to; > unsigned flags; >}; > >Move m; >m.from = from_square; >m.to = to_square; >m.flags = move_flags; > >Pros: Accessing fields and initializing the move requires less overhead >Cons: Moving these things around will be less efficient (copying, etc.) > >Are there any endianess issues with using the packed int approach? > >I'm not sure if those pros and cons are actually correct. For instance, consider >initializing a move with data. With the packed int, you have a few quick >operations (shifts, ORs) and one assignment. With the struct method, you have >three assignments and possibly some ORs for the move flags. So while the struct >method appears faster at first glance (since it doesn't have the packing >"overhead"), there are other operations involved (namely extra assignments). I >guess the copying around of a struct doesn't have to be slow, if you made the >entire structure 32-bits (on a 32-bit machine), but then accessing 8-bit members >of the struct is probably a hair slower than accessing 32-bit members. > >If I had to make a guess, well, my brain would probably explode. So tell me your >thoughts programming experts.
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