Author: Uri Blass
Date: 05:28:45 12/26/03
Go up one level in this thread
On December 26, 2003 at 07:28:52, Tord Romstad wrote: >On December 25, 2003 at 11:52:25, Peter Fendrich wrote: > >>I compare and move around moves all over the place and therefore like the int >>format better. > >That's why I want to change to the int format, too. The functions to convert >moves >between the two formats hardly shows up on the profiler output, but it would be >much >cleaner to simply avoid all these conversions. > >>BTW the new program that you're mentioning is that the palm version or have you >>started a complete replacement of Gothmog? > >Yes and yes. Gothmog is full of old, stupid design decisions which makes many >of >my current ideas difficult or impossible to implement without a major rewrite. >At the >same time, I'm trying to make the new code more compact than the old, and to >reduce >the memory requirements enough that the engine is able to run on handheld units. > >Another goal in the new engine is to include support for Glinski's hexagonal >chess >in addition to normal chess. The rules of Glinski's hexagonal chess are clearly different than normal chess so it is not clear to me how do you plan to include support for Glinski's hexagonal chess unless you decide to develop some inferior engine in order to play all games like zillion of games engine. Uri
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