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Subject: Re: Conclusion

Author: Uri Blass

Date: 18:24:06 12/26/03

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On December 26, 2003 at 21:08:08, Mike Byrne wrote:

>On December 26, 2003 at 19:22:45, Bob Durrett wrote:
>
>>On December 26, 2003 at 16:17:38, Mike Byrne wrote:
>>
>>>On December 26, 2003 at 15:34:43, Darren Rushton wrote:
>>>
>>>>>Actually what happens, is the 366 is SLOW.  And I mean SLOW.
>>>>
>>>>I don't intend to be controversial here, but the conclusion I draw from your
>>>>results is that Shredder 7 is such a brilliant program it is almost a match for
>>>>the one of the better amateur programs on hardware that's almost 10 times
>>>>slower.
>>>>
>>>>Regards,
>>>>
>>>>Darren
>>>
>>>It's not controversial and it's not new.  In fact, these results could have been
>>>predicted.   Anytime you have a rating difference of around 200 points (SSDF
>>>Shredder 2812, Crafty 2615) running on the same hardware, you would expect fair
>>>match would be on a somewhere where the weaker engine need a 8x to 10x speedup.
>>> It is often believed that a doubling of speed increase strength of around 50
>>>elo points (some feel more, others less) especially in computer vs computer
>>>play.  200 point rating differential would indicate:
>>>
>>>2^3=8
>>>50x2x2=200 points
>>>
>>>therefore one would assume that it would require ~approx 8x machine would for
>>>the weaker engine to catch up...
>>>
>>>SSDF
>>>  Rating + - Games Won Av.opp
>>>1 Shredder 7.04 UCI 256MB Athlon 1200 MHz  2812 28 -26 781 75% 2623
>>>30 Crafty 18.12/CB 256MB Athlon 1200 MHz  2615 27 -27 647 52% 2604
>>>
>>>In my view, Shredder 7.0.4 is the stongest engine available and I have seen
>>>nothing to indicate that it should change.
>>
>>As far as I can tell so far, Shredder seems to give better results.  Now if the
>>author of shredder will just fix the bugs and fix it so that the PV is "high
>>quality," Shredder will be the "best" chess-playing program.
>>
>>Bob D.
>>
>
>
>Shredder is the best "playing" program (imo), the pv feature does not
>                      -------
>impact its play -- I suspect the PV in any computer program is always suspect,
>for serious analaysis - move it one move at a time - then analyze for 3 minutes
>(or whatever) andthen move on ...just to look at any pv from most programs will
>get you in trouble...
>
>I will say that the Shredder PV is more suspect than most, and perhaps for
>someone like yourself, it is not the best overall program.
>                                     ----

I can explain the problem that I see with wrong pv.
The pv should be the line that the program starts to search when it does a new
iteration.

If shredder starts to search from it's pv then it means that it has often poor
order of moves in the start of the iteration.

It is known that programs can play better if they improve the order of moves so
it means that shredder can play better or does not give information in the pv
about the line that it starts to search.

I do not expect pv to give the best moves but I expect it not to give stupid
blunders when even searching to depth 1 can avoid them(except maybe the last
plies of the pv because the pv should be based on exact results of search to
reduced depth).

Uri



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