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Subject: Re: Junior-Crafty hardware user experiment - 19th and final game

Author: Dieter Buerssner

Date: 09:04:47 12/27/03

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On December 27, 2003 at 05:42:54, Tord Romstad wrote:

>On December 26, 2003 at 18:12:26, Dieter Buerssner wrote:
>
>>Related is the problem
>>with repetitions (and 50 moves rule), which are also not handled correctly by
>>the HT.
>
>Yes.  In the past I used to solve this problem by not storing nodes with
>repetition
>draws or 50 move draws in the transposition table, but this became too expensive
>when I changed my search to MTD(f).

I think, it will help almost nothing, to not store repetition draws in the HT.
The 50 moves rule can be hadnled with a bit more care. For example, if
current-search-depth + game_50-counter >= 100 (or something like this), don't
allow cutoffs from HT, just use it for move ordering. If it makes an engine
stronger is doubtful.

Regards,
Dieter




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