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Subject: Question for John Merlino?

Author: Mike Byrne

Date: 09:17:10 12/30/03

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On December 30, 2003 at 11:31:06, Javier Ros Padilla wrote:

>On December 30, 2003 at 08:08:48, Mike Byrne wrote:
>
>>On December 30, 2003 at 01:48:57, Javier Ros Padilla wrote:
>>
>>>On December 29, 2003 at 23:25:44, Mike Byrne wrote:
>>>
>>>>On December 29, 2003 at 19:22:35, David Dahlem wrote:
>>>>
>>>>>On December 29, 2003 at 19:12:26, Javier Ros Padilla wrote:
>>>>>
>>>>>>Is there any chess program able to adjust style and parameters of play analysing
>>>>>>the games of a player from a database?
>>>>>>
>>>>>>That is, is there any chess program able to imitate the style of a chess player?
>>>>>>
>>>>>>Thanks
>>>>>>
>>>>>>Javier Ros
>>>>>
>>>>>There are several programs with "personality" settings that can be adjusted,
>>>>>such as Chessmaster, Rebel, Deep Sjeng, and the modified Crafty 19.08 SE engine
>>>>>by Mike Byrne.
>>>>>
>>>>>Regards
>>>>>Dave
>>>>
>>>>You can always build a book based on all the games of that player -- and you
>>>>make programs more aggressive,defensive, sacrificial, cautious, strive for open
>>>>or closed positions -- so in that context the answer might be yes if that is how
>>>>you categorize how that player --- but it's a stretch to say any program plays
>>>>like "xyz" player...
>>>
>>>Ok, I want to know if any program do this work automatic
>>>
>>>Javier Ros
>>
>>I am not exactly sure what you mean when you say "automatic" ...I have
>>personality settings -- in crafty ...type "krafty morphy" at the command prompt
>>or crafty.rc and it will more sacrifices, type "krafty petrosoan" it was play
>>defensively and strive to keep the position closed, etc -- is that what you mean
>>...
>
>When I say automatic work, I want to say that you only give to the program the
>database and the name of the player. The program adjust the parameters of the
>program spending hours or all night.
>I think that Chessmaster creators have such program to build the personalities
>
>Javier Ros

I do not know of one, but let's ask John Merlino - he would know.

John , how did Ubisoft develop the personality GM parameters used in
Chessmaster?  Was it automatic based on database analysis or just human
judgment?

TIA



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