Author: Mike Byrne
Date: 09:17:10 12/30/03
Go up one level in this thread
On December 30, 2003 at 11:31:06, Javier Ros Padilla wrote: >On December 30, 2003 at 08:08:48, Mike Byrne wrote: > >>On December 30, 2003 at 01:48:57, Javier Ros Padilla wrote: >> >>>On December 29, 2003 at 23:25:44, Mike Byrne wrote: >>> >>>>On December 29, 2003 at 19:22:35, David Dahlem wrote: >>>> >>>>>On December 29, 2003 at 19:12:26, Javier Ros Padilla wrote: >>>>> >>>>>>Is there any chess program able to adjust style and parameters of play analysing >>>>>>the games of a player from a database? >>>>>> >>>>>>That is, is there any chess program able to imitate the style of a chess player? >>>>>> >>>>>>Thanks >>>>>> >>>>>>Javier Ros >>>>> >>>>>There are several programs with "personality" settings that can be adjusted, >>>>>such as Chessmaster, Rebel, Deep Sjeng, and the modified Crafty 19.08 SE engine >>>>>by Mike Byrne. >>>>> >>>>>Regards >>>>>Dave >>>> >>>>You can always build a book based on all the games of that player -- and you >>>>make programs more aggressive,defensive, sacrificial, cautious, strive for open >>>>or closed positions -- so in that context the answer might be yes if that is how >>>>you categorize how that player --- but it's a stretch to say any program plays >>>>like "xyz" player... >>> >>>Ok, I want to know if any program do this work automatic >>> >>>Javier Ros >> >>I am not exactly sure what you mean when you say "automatic" ...I have >>personality settings -- in crafty ...type "krafty morphy" at the command prompt >>or crafty.rc and it will more sacrifices, type "krafty petrosoan" it was play >>defensively and strive to keep the position closed, etc -- is that what you mean >>... > >When I say automatic work, I want to say that you only give to the program the >database and the name of the player. The program adjust the parameters of the >program spending hours or all night. >I think that Chessmaster creators have such program to build the personalities > >Javier Ros I do not know of one, but let's ask John Merlino - he would know. John , how did Ubisoft develop the personality GM parameters used in Chessmaster? Was it automatic based on database analysis or just human judgment? TIA
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