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Subject: Re: CCT6 Question

Author: Robert Hyatt

Date: 19:18:16 12/30/03

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On December 30, 2003 at 19:11:28, Dieter Buerssner wrote:

>On December 30, 2003 at 19:04:16, Robert Hyatt wrote:
>
>>I think changing machines is fine, although it probably should not be done
>>in the middle of a game...
>
>Which then would not allow a remote operator in practice. The real machine could
>become unavailable for some reason (most likely connection problems). If you are
>not allowed to continue the game with another machine, remote operations will be
>a very risky thing. I have not seen any clear rules about this. Personally, I
>think computer change should be allowed for something like CCT6, at least if it
>is not used without reason. But perhaps, you exactly mean this by: "probably
>*should* not be done in the middle of a game..." I emphasized should.
>
>Regards,
>Dieter


I would not object myself, but there is a small hole here.  IE suppose you have
a machine you normally use, that is dedicated to you, and you have a much faster
machine but several people share it.  At the right moment, you could switch to
the faster machine, and since you are starting from scratch, initially you
would likely get a big chunk of high-priority computing before your priority
drops far enough to make it slower than your normal machine.

However, knowing your situation _in advance_ I would personally vote to not
worry about it for that case, so that the operator could switch to his local
machine on a hang.  And I'd bet his local machine is probably slower otherwise
he would use that all the time, so there would be little room for complaints
about operator intervention.



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