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Subject: Re: piece values

Author: Robert Hyatt

Date: 20:01:28 12/30/03

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On December 30, 2003 at 22:04:02, Toni wrote:

>I'm thinking about the values of pieces for a chess program. I have investigated
>some engines and the values they give to pieces vary. Some examples are:
>
>ENGINE          knight    bishop    rook    queen
>Faile 1.4.4      3.1       3.25      5       9
>Amy-0.8.4        3.5       3.5       5.5     11
>Crafty-19.4,     3         3         5       9
>Beowulf-2.2      3.2       3.25      5       9.3   (defult personality)
>
>I have to give values for my program and, as I'm not a strong chessplayer I
>would like to know your opinion. Are these differences important? What values
>should be assigned for the highest strength?. The same could be applied to score
>bonuses, but the list is too large.  :-)
>
>Thanks




Crafty's numbers are not quite right.  The value of a piece can vary quite
significantly depending on the position.  IE in some positions a bishop can
be .5 more than a knight, in others .5 less.  The bare piece values are just
a start.  For SEE to work correctly, piece values for B+N need to be the same,
but the evaluation can modify them as desired later...

>
>Toni




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